(Page 1 of 4 )This is part two of William's series on using Asynchronous Socket Utility Classes in C#. In this article, William will describe the code for the server side. Once you have read the two parts you should have no troubles with these classes.A socket is a connection oriented communication channel that is established between two computers.  In the OSI network model, http://www2.rad.com/networks/1994/osi/layers.htm, sockets are implemented at the session layer.   
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admin
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Thursday, February 7th, 2008 at 9:19 am
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C Sharp
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