(Page 1 of 4 )William has created a two part series on using Asynchronous Socket Utility Classes in C#. Part one will describe client side socket programming.A socket is a connection oriented communication channel that is established between two computers. In the OSI network model, http://www2.rad.com/networks/1994/osi/layers.htm, sockets are implemented at the session layer. This means that sockets can be used with any transport protocol like TCP or UDP. Session lay
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